Important Winter Retreat 2013 update

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Important Notice

We have just been advised by the venue that names for all attendees for must be made by the end of next week. This means that those of you who wish to come to Winter Retreat must commit by this club meeting (ie a firm commitment and a $20 non-refundable deposit). Our apologies for this late notice. Full payment will be due by the meeting in June. If you aren’t coming to the May meeting but wish to make a Winter Retreat reservation by other means please contact use as soon as you can.

Also, for some members have expressed to attend Winter Retreat but stay off camp. We can advise members that this is possible and you will be charged a reduced fee of $120 per adult (most of the fees are in the catering charges). The child rate remains the same.

Winter Retreat 2013

Here’s the news you have been waiting for – Winter Retreat is on for 2013!

Winter Retreat is our annual gaming getaway. In the dead of winter, we up sticks and go somewhere and play board games for a solid week-end. We bring about half the club library, plus members bring their own games so there is always something new to play. It’s lots of fun for members and non-members alike. Here are some images from 2012.

Over the past four years we have stayed at Leslie Dam, Warwick. With that facility’s recent closure we have had to search around for an alternative.

This year’s Winter Retreat will be held on the Sunshine Coast, at the Currimundi Recreation Centre. Located at 80 Currimundi Road, this is a closer venue to Brisbane than we have been to in the past, I leave it to you to decide whether this is a bad thing!

Dates: Winter Retreat will be held June 28-30 (this is a Friday, Saturday, Sunday).

Cost: $140 adults, under 12s $125

Places: We have more places this year, with 72 places available. This is a big increase on the 50 places we had last year (which filled quickly). You can secure your place with a $20 deposit, as we are expecting a full house even with the extra beds. The 72 beds are divided into 9 huts each with 8 beds.

The venue within Currimundi is the Acacia Centre. This is a self-contained centre within the facility so we won’t disturb or be disturbed by any other groups staying at the time, and we will have our own playing/dining area.

currimundi

Update 1: The Menu has been sent to us:
Friday
-Dinner Mild Chicken Curry and Rice/Fruit salad and Ice-cream

Saturday
-Breakfast Buffet style with of bacon, eggs, beans, grilled tomato, toast (with a selection of spreads), choice of cereals.
- Morning Tea Selection of Muffins
- Lunch Assorted Sandwiches
- Afternoon Tea Scones with jam and cream
- Dinner Chicken and Corn Soup with crusty bread/Roast beef with potatoes, and vegetables + gravy/hot apple pie with ice-cream

Sunday
-Breakfast Buffet style with of bacon, eggs, beans, grilled tomato, toast (with a selection of spreads), choice of cereals.
-Morning Tea Pikelets with cream and jam
-Lunch Hamburgers and wedges

Tea and coffee/cordial/ and juice on tap all the time

Winter Retreat Venue Search

The committee has learned that sadly our winter retreat venue of the past few years has been closed down as part of the cutbacks going on in the Queensland Government right now.

The committee has already begun searching for a new venue, considering locations around SEQ including Camp Moogerah (roughly halfway between Brisbane and Warwick) and Currimundi on the Sunshine Coast (one of three remaining camps adminstered by the state government).

The committee will continue searching for a suitable venue, ensuring that we have a facilities we need at a price that is reasonable. Any suggestions for a new venue will be welcome. The committee expect to announce Winter Retreat details in January 2013.

One Gamer’s Diary, part 4.1

Go back to epidode 3.2, or else to part 1 where it all begins!

The 1990’s: Free Forms and CCGs

In 1990, the hotel where Club Tanelorn (V1.0) was meeting was to undergo major reconstruction (or demolition – I forget which) and Tanelorn was forced to move. We settled into the Pancake Manor, in Charlotte Street and were allowed free use of their function room located in the basement level.

As we were now based in a restaurant with no hall hire we decided to change the format of the club. Membership was reduced to $60 per year and members simply purchased food from the Pancake Manor on an individual basis. Instead of being a club just for a group of friends Tanelorn advertised membership widely across Brisbane and soon the club’s numbers had swelled to fifty.

I understand that the Pancake Manor loved us – we met on a Friday night and the Sunday of the same weekend and turned over a minimum of $1,000 in meals. We were very hungry gamers!

Now with funds freed up from catering at meetings and paying for venue hire, Tanelorn used its money to build a club library. This was housed in a locked cupboard in the Pancakes function room. It was very modest compared to the LXG library and I recall it contained titles such as “Talisman”, “Battletech”, “Supremacy” and “Civilization”. The venue was not suitable for role-playing and, instead, club members switched their attention to board games. Battletech was really big and Malcolm Owen was first seen wearing his distinctive head-band when playing in organised events!

In addition, Tanelorn continued the tradition of QRP and produced an annual magazine. “The Chronicles of Tanelorn” was a more up-market publication than the old ‘Behind the DMs Screen” and featured a full colour cover. The only problem with the new club format was that the function room was small in size. The club had to limit membership and this was wrongly perceived by other gaming groups that we were ‘elitist’.

Regardless the club continued to be the leading games group in Brisbane during the 90’s. In 1991, Tanelorn organised an event for its members where they could take a ‘gaming holiday’ for a weekend at some out of the way location. A package including accommodation and all meals was arranged at the Springbrook Mountain Manor, in the Gold Coast hinterland. It was held in the middle of winter, which was considered great gaming weather! About twenty people attended and played board games all weekend beside a log fir in the resort’s dining room. This was the first legendary “Winter Retreat” that has been held every year since then. LXG ran the 20th anniversary of “Winter Retreat” in 2011.

With the political infighting at Cancon making it untenable to run DnD tournaments there, I had switched my focus to attending alternate gaming conventions. In 1993 I visited Sydcon with a group of friends and competed in a two-day event in which we managed to pull off best team and, to my great surprise. I received the best role-player award (surprising because I hardly ever play – I’m always designing and DMing).

While in Sydney, we visited the local stores and came across a new card gaming concept, called collectible card games (CCGs). The game that had brought this concept to the world was called “Magic: the Gathering” (MtG). The stores were all out of starter packs so we bought up big on “Antiquities” boosters and scuttled back to our apartment to learn the game. After being confounded by why we had to ‘tap’ our cards (I kid you not, we actually thought you had to tap the cards with your finger for some obscure reason) we finally worked out how to play the game. We returned to Brisbane and rapidly infected our other Tanelorn club members with the “Magic” bug.

MtG became a craze at Tanelorn and in those early days I managed to enter the annals of Magic folklore. There is a story that sometimes surfaces in MtG forums about a poor sap who unwittingly traded a Black Lotus for a couple of Dark Rituals. Here, I must confess that it was me – hey we had no magazines with values of cards in those days and my rationale was that a Black Lotus must be crap as it had a casting cost of zero mana!

The lucky recipient of the trade was Andrew White who later traded it to Malcolm Owen, who occasionally lets it out to play in his ‘Show Off” deck. By 1994 there was sufficient interest in Brisbane to run the very first tournament and this was put together by Tanelorn’s MtG guru, Lance Beam. It was an unsanctioned event held in the ball room of Lennon’s Hotel. There were over 150 competitors who played in a one-on-one elimination tournament.

I was eliminated early in the piece but that wasn’t bad as the losers got to play in a grand melee. This was the first grand melee hosted by Tanelorn and that tradition has been carried on to LXG to this very day.

By the end of 1994, there were now DCI representatives in Brisbane and I played in a number of sanctioned tournaments held in suburban bowls clubs. However, I found that, although they were well run, the MtG one-on-one format was very intimidating and you were often pitted against some serious (and unpleasant) characters.

In the end I drifted to playing only in grand melee events, which were not usually included in sanctioned tournaments. Lance Beam continued to run grand melee tournaments under the Tanelorn banner. They were open to all players and attracted quite a good following for the next few years.

In 1996 the Tanelorn committee decided to change venue from the Pancake Manor so we could house the ever-increasing demand for new members. I had come across “The Public Service Club” located on Wharf Street. It occupied a three storey heritage building that is now part of the Treasury Casino. We entrenched our club on the third floor, we all became honorary public servants, and got down to playing board games once more.

The new venue was very spacious so numbers swelled to 100 (many newbies were attracted by the “Magic” craze that was still running hot). In addition, role-playing games made a come-back, with “Vampire: the Masquerade” making an in-road alongside DnD.

Also, with more room, Warhammer Fantasy and 40K started making a regular appearance at the club. But MtG remained the solid favourite and, at its height, the club was purchasing $2,000 worth of cards per month for Tanelorn members. Tanelorn had become a MtG club and some members who didn’t particularly enjoy the CCG actually left to find places where they could play other board games and miniatures!

But getting back to role-playing games; I ran DnD campaigns set in Eldoria and continued to refine and develop that world. However, with regards to the 90’s I will remember it as the decade of the “free-“ and the role-playing FF events I designed and ran with the help of Terry Krause and Rob McCord.

I first experienced (what we called) free-form games at Cancon in the 80’s. There were a number of science-fiction themed events that were very well written and organised. The most memorable had sixty people acting as the crew of a star-ship.

So what is a free-form? Essentially it’s very much similar to what people now refer to as a LARP (Live Action Role Playing). You wear a costume and interact with other players with minimal ‘interference’ from the GMs, whose role is to introduce pre-planned events into the mix. The main difference I have found is that LARPing seems to be very action driven (people fighting monsters with foam swords and the like).

Free-forms always seemed more political in nature, where the game is driven by characters trying to achieve goals or solve problems, with fighting being something that rarely happens or is dealt with abstractly.

There were four major free-forms I ran in the 90’s, that grew in size from 15 players to 40 players. In each scenario the players were given detailed booklets of the background to the world and the immediate political situation they found themselves in, Everyone had a major and minor goal that were all achievable – you just had to find the right characters to help you.

There were three referees amongst the players who also were in costume and were on hand to provide information, introduce events, make rulings on actions (e.g. someone trying to pick a pocket) and witness goals being achieved.

The games that ran were:
- The Fall of House Falcon (which involved the trial of a Paladin accused of murder)
- Judgement in Jasper (which involved war-lords meeting to swear allegiance to a new king)
- Clash of Empires (three rival powers coming together to avoid a looming war)
- The Congress of Odressi (a gathering of clerics from different religions to debate theology and elect a new ruling council in Odressi, the city of temples)

With each progressive game, the skills needed to run these events improved and by “Clash of Empires” we had the ideal format down pat. By then, the games were run for 30+ people at a government recreation camp, over two days. A caterer provided a suitable medieval meal at the end of the first day. Running these free-forms took a lot of preparation and GMs were exhausted by the end – but they were the most enjoyable RPG related experiences I have ever been involved in.

I have had a few people encouraging me to run another and I do have one in mind for 2013.

Go to part 4.2

Winter Retreat Over

It’s all over until next year when we do it again. For those who attended Winter Retreat, we hope you had a great time gaming. Please get in touch with the club committee with any comments you have, positive or negative.

A gaming week-end hardly seems like time enough. Lots of games were being played, lots of Game of Games slips filled out. Winter Retreat is a great time to discover a new board game to try out. This year three titles stood out; Kingsburg, a strategy game that was rarely unused in the time we were there. Kingdom Builder, and interesting strategy game based around map control. Also Epic Spell Wars of the Battle Wizards: Duel at Mount Skullzfyre captured imagination with its fast, ruthless and wacky gameplay.

My favourite of the week-end was undoubtedly Finska, a strategy peg and skittles game. This game managed to do what even natural disasters cannot – get large groups of gamers congregating outside! Both tactical and fun, this game is great for gamers of all ages.

I saw numerous cameras around the hall, so expect so more Winter Retreat reports to hit the website soon!

Winter Retreat Guide

Welcome to the Winter Retreat guide for 2012!

When to get there: Arrive after 2.00pm on Friday 22 June.

How to get there: Warwick is 2-2.5 hours drive from Brisbane, along the Cunningham Highway. From Brisbane, get onto the Cunningham Highway, and follow this highway to Warwick. Follow the highway through the town. A short way west of Warwick, turn left onto Leslie Dam Road. Follow this road, it ends at your destination.

You may also like to look up Leslie Dam on google maps, or at the official site. Or click to use our terrible ‘map’

Accommodation: The cabins are each divided into four four-person rooms. Each room has its own toilet and shower, and two bunk beds. Cabins will be allocated prior to arrival (a requirement of the venue), but there is room for change. We will try to allocate people who are in a group to the same room. Cabins are unheated, which leads us to our next point.

What to take: Games, of course! However there are a number of other vital items not to forget such as

    warm clothing
    sleeping bag
    blankets
    toothbrush and toothpaste
    soap and shampoo
    towel
    pillows

The venue does not provide any of these so don’t forget them! If you do forget, there are several shops in Warwick and you wouldn’t be the first to drive into town on Saturday for a towel or pillow!

Food: You are unlikely to need any, check the menu. So you don’t miss any meals, you may like to print the menu out and bring a copy with you.

Games: Games are played in one of two halls. The first hall also doubles as a dining room, so tables there will need to be keep clear for people to eat their four square meals on. Drinks are also provided in this hall, but not in the other hall.

A Game of Games: All games played at Winter Retreat will earn Game of Games points for club members. Slips will be provided. It’s a great way of moving up the ranks!

When to leave: Departure is any time after lunch on Sunday 24 June.

Anything else? Ask!

Winter Retreat – your final chance!

After sign ups at the May meeting on Sunday there are only three places remaining for the 2012 Winter Retreat. Today is your last chance to sign up.

Please email KeefdoneATgmailDOTcom as soon as you can if you wish to attend.

Winter Retreat info
Winter Retreat 2012

For those who have already signed up, full payment is due on or by the next club meeting, on June 17.

Winter Retreat Menu Revealed

One other feature of Winter Retreat we hay not have mentioned is more food than you can eat. No, really. While pillows, blankets, towels and linies have to be brought with you (and seriously do not forget) the food is laid on. Behold your 2012 menu:

Friday June 22

Dinner (8pm): Herb Bread, Shepherd’s Pie, Apple Pie and Ice Cream

Saturday 23 June

Breakfast (8am): bacon, grilled tomato, fried egg, beans, hash browns, plus cereals, toast with jam and spreads

Morning Tea (10.30am): Muffins

Lunch (1pm): Mixed Sandwiches

Afternoon Tea (3.30pm): Scones with jam and fresh cream

Dinner (6.30pm): Minestrone Soup with bread rolls, Roast beef with roast potatoes, pumpkin, peas and gravy, Fruit Salad and Ice Cream

Sunday 24 June

Breakfast (8am): bacon, grilled tomato, fried egg, beans, hash browns, plus cereals, toast with jam and spreads

Morning Tea (10.30am): Pikelets with jam and fresh cream

Lunch (1pm): Hot Dogs

This menu is included in the price of your Winter Retreat place – $125 or $100 for kids 3-12. Good luck getting yourselves back in the car to go home on Sunday after consuming this lot!

Winter Retreat 2012 Details

Winter Retreat – Places Running Out!

If you want to come to the 2012 Winter Retreat, don’t delay in confirming your place with a deposit. At this point we have just 17 places remaining out of 50 in total.

To reserve you will need to pay your deposit on or by the next club meeting on May 20. Don’t delay!

Details of our annual Winter Retreat event are here.

Details of the 2012 Winter Retreat are here.

For clarification, deposits (or full payments) have been received for:

Andrew W

Daniel McG

Ryan S, Anna S

David K

Keith D, Alex D

Ross vS

Darren C, Oliver, Emily C

Leanne J, Courtney J

Megan B

Liam P

Vanessa T, Andrew T

Aaron K

Jay N

Aris T, Courtney T +3

Eddie C

Ben S, Isabella S

Winter Retreat 2012

Winter Retreat is on for 2012! If you’re new to the concept check out the Winter Retreat page for full details of our annual madness! In a nutshell, Winter Retreat is a 3 day gaming holiday held at a Queensland Recreation Facility. For the past 20 years, LXG (and LXG in previous incarnations) has run an annual getaway weekend (open to club members and non-club members) for the purpose of playing tabletop games. This is purely a fun, social weekend with no organised events or competitive tournaments.

Once again we will hold Winter Retreat at Leslie Dam, Warwick.

Dates: June 22 (1pm) – June 24 (2pm) 2012
Venue: Leslie Dam, Warwick.
Cost: Adults $125, children (under 12) $100. Infants (aged 3 and under) are free.

Important
There are a maximum of 50 spots available at the venue. To avoid disappointment, please reserve your places with a non-refundable $20 deposit per person. Deposits can be made during any LXG meeting between now and the June meeting, or when all places are taken. Deposits can be made to our Events Co-Ordinator Adrian R, who will keep a record of who has paid their deposit and how many places remain. We had to turn people away last year so don’t let that happen to you!

Payment

Payment of the deposit secures your places, full payment is due by June 17 (the club’s June meeting).

Extra info

WHAT USUALLY HAPPENS?
The camp is available to use from 1pm on Friday. Many people take the day off from work and arrive sometime that afternoon. Others travel up after work and get there around 8pm. There is the opportunity to car pool if you haven’t got transport. You stay at the facility until 2pm on the Sunday and then head on back home.

Twilight Imperium - played from morning to twilight

In between is a whole lot of gaming, especially those longer games you don’t often get time for (e.g. Twilight Imperium). There are also some popular ‘parlour’ games for large groups (e.g. Ultimate Werewolf). As well as gaming there is usually a pilgrimage to the local tourist traps to buy wine and local produce.

All meals are included in the price:
- dinner on Friday
- breakfast/morning tea/lunch/afternoon tea/dinner on Saturday
- breakfast/morning tea/lunch on Sunday/

There is also bottomless tea/coffee/juice/pre-mixed cordial. If you have special dietary requirements they can be catered for.

ACCOMODATION
The camp has a number of cabins – usually 2 bed or family cabins that cater for 4 -6 people. It also has shower and toilet facilities contained within most cabins or located nearby. You need to bring pillows, warm blankets, towels and toiletries.

2012 Meeting Dates

LXG will be meeting at the same venue in 2012, and the meeting dates are now locked in. Keep the third Sunday in every month free!

2012 Meeting Dates

January 15
February 18&19 – Summer Legends
March 18
April 15
May 20
June 17
July 15
August 18&19 – Winter Legends
September 16
October 21
November 18
December 16

Winter Retreat will take place in July 2012, dates and prices to be confirmed.

Winter Retreat 2010 Report

Been wondering what Winter Retreat is all about? Wonder no more, and read instead this report from our club President, Keith Done:

I’ve always enjoyed every Winter Retreat I’ve attended (even the one on the Northside we went to one year with the crappy caterer). It’s a great time to play games that you don’t usually play and to play them with people you don’t usually get to catch up with at LXG meetings.

This year I loaded up the car with a heap of club games and headed up at around 9.00am, taking Alex (my son) and Nigel Bell with me. We got to the Leslie Dam site around midday, taking note of the new, shiny Hungry Jacks that had just opened in the middle of Warwick.

We found Eddie Crompton and a few other LXGers were already there and that the site manager was on lunch, so nobody could get into their rooms yet. Deciding to follow the lead of the site manager, we headed into Warwick and descended upon Hungry Jacks. It was packed (even the staff from the local McDonald’s were there for lunch) but we had plenty of time to spare and settled down to sample you typical HJ fare. Once back at the Leslie Dam site, we stowed our gear in our rooms and headed off to the central dining hall, where we unloaded the games and began the gaming orgy.

The first game I played in on Friday afternoon was Twilight Struggle (not Imperium – that was reserved for Saturday). I played against Sean Serin, who wiped the board with me as the USSR. My USA went down during the Cuban Missile Crisis and never recovered, with Sean dominating Europe and Asia.

Dinner was pumpkin soup and lasagne (with salad and garlic bread).

After dinner, I played Ticket to Ride: the Nordic Countries, with Megan Buckley and Damon Jones. This is a very different game from the standard version. It has lots of smaller tracks, ferries, tunnels and a single 9 piece (27 point) mega track. You tend to be able to cut off other player’s lines easier than in other versions of the game. Alas, I wasn’t good enough at laying tracks and Damon won by securing the big 27-pointer.

I then went on to play

I woke up with a terrible sneezing hangover from the dust on my blankets – my wife had provided me with a blanket that had never seen the light of day for 10 years. I trotted off to the dining hall and played a new game called Kablammo. This was basically Russian Roulette, with cute little revolver chambers and bullet tokens. The game involved loading your gun with bullets drawn from a bag and hoping that guns didn’t get swapped (the bullets were either live rounds or had conditional wording like “swap gun with the person to your left). I died from someone’s misfire!

Breakfast was served (lots of bacon, eggs, hash and pancakes) and then I settled into Twilight Struggle, the FFG stellar expansion game, along with Darren Catton, David Morton, Liam Polkinghorne and, newcomers,Vanessa Tierning and Andrew Betts. It was an epic game, as always. I drew the Clan of the Saar, which was quite novel, as I usually become the ‘space pirates’ by having my Homeworld taken. The Saar have no permanent Homeworld as their space docks can move – so effectively, I began the game as space pirates instead of ending the game as them!

The game went for a good two hours without a blow being struck, although I managed to annoy everyone by playing ‘sneaky git’ cards against them. David especially resented the assassination of this scientist so he couldn’t build technology in one of the rounds. Eventually, I drew first blood when I attacked Darren and the game began to heat up with Liam, encroaching on David’s worlds and Vanessa putting the squeeze on Darren as well. David captured Mecatol Rex for a number of turns until everyone else decided to try and grab it off him. The great assault on Mecatol Rex saw no less than four players take and lose that world over two turns.

After 6 hours of play, the end game started to kick in. It was obvious that David was winning on victory points, so a few other players started to get a bit more aggressive (including me!). I destroyed the bulk of my fleet on David’s War-Sun that he had proudly built. Knowing it was unlikely I could come back from that position, I made it a point to at least attack everyone. David triumphed a few rounds later and I came in at 3rd place. I had lost 8 hours of my life.

Twilight struggle was interrupted by copious amounts of pikelets, scones and sandwiches (and Terry, who kept visiting us and saying what losers we were for playing the game).

The Magic:the Gathering Grand melee kicked off just as we finished TI. It was massive, with about 16+ players. The deck theme was all one colour but unfortunately I had forgotten to pack a deck, so I missed out. Dinner (roast lamb, followed with apple crumble) was served and afterwards, I ran the Viewpoint Tournament for 12 eager players. Alex won on 270 points, followed closely by Leanne and Damon Jones. I have registered the game with the national leader board and Alex has stormed to the top again.

Shortly after, the traditional game of C’thulhu Worshippers took place with lots of ritual killings, accusations, hangings and shootings by the vigilante. I watched this one and then finished off the night with a game of Pictionary with Damon as my partner. At last, I triumphed, beating my arch-nemesis, Nigel Bell, who had Alex as his partner.

Then it was off to bed, leaving many others playing on until the wee hours of the morning.

Breakfast was sausages and scrambled eggs, followed by a round of Kablammo. After this, Adam Hauldren introduced me to Through the Desert, a great little game with plastic camels and palm trees, in which you staked out territory to score points, with lines of camels. I played two games of this one.

I must also mention the epic Lord of the Rings (Reiner Knizia) game I played. Courtney Jones, Callum Spinaze, Megan Buckley, Leanne Jones and myself valiantly tried to beat the game system again – anyone who has played LOTR will know how difficult this is!

Everyone except Courtney fell under the Shadow of Sauron by the time we reached the Mordor board. Courtney, playing the fifth optional Hobbit, Fatty Bolger, sallied on alone and managed to get to the Crack of Doom. There was much cheering from her ex-team-mates. In rolling the die to cast the Ring in the volcano, Courtney rolled ‘advance two spaces toward Sauron’, which unfortunately placed her on the same space as the Dark Lord. she had used up all her favors with Gandalf to get to the volcano and, alas, met her demise on the brink of victory.

Great game Courtney – one of the highlights of the weekend!

After morning tea, I played in a game called Midgaard, with Adam, Nigel and Sean. It was an abstract Eurogame with a theme of Viking raiders. I really enjoyed this one and managed to win it as well! I’m looking forward to playing this again at LXG. Following Midgaard, I joined in playing Kingdoms with Ken Rimminigton, his son Nicholas, Jason Cooper, David Kay and Adrian Roberts. This is a tile placement game with an Arthurian feel. I had played this a few times before at the club but that did no good – I still lost miserably! After Kingdoms, it was hamburgers and wedges then time to go home.

Reflecting on what was being played on the weekend, there seemed to be a lot of games of Chaos in the Old World and Dominion, however the big surprise hit was Power Grid, which was getting a flogging equally by board gamers and miniatures enthusiasts.

There was some talk about going to Storm King dam next year, but in the end, the feeling was, why fix it if it isn’t broke. I didn’t hear any negative comments so I’m all in favour of going back to Leslie Dam in 2011. In fact, Eddie is already making plans to book the site!

Thanks to all those who played with and against me at Winter Retreat and I hope to catch up with those I didn’t get to play with at the club.

Regards,

Keith