Club member Adrian R has written this review of the Empire of the Blazing Sun force for Dystopian Wars.
Empire of the Blazing Sun represents Japan in the Dystopian Wars universe.

Contents of the box
1 Battle ship (Resin with 2 metal turrets and shield generator options)
3 Cruisers (Resin)
9 Frigates (Resin)
2 Medium Bombers (Metal with clear plastic flight stands)
10 Small flyers (Tokens) (Resin)
The box include corresponding cards for all the above units with stats and special rules, that tell you how they play in the game. Each faction’s naval box set contains the same mix of ships and air units but the real difference is in the performance of each faction’s ships and air units.
As with all Spartan Games miniatures the quality is excellent, the detail on the resin models at this scale is simply stunning.
Game play
Empire of the Blazing Sun naval force and air forces can be summed up with one word; “Flexibility.” Most factions have a particular style of play for example Prussian speed and boarding ability, Britannia is about guns and elite repair crews and FSA excel in the long range shoot out.
The Empire of the Blazing Sun can do all the above to a degree, they have all the tools for speed, range attacks and taking heinous amounts of damage and still remaining functional but they don’t master any of these aspects of the game.
“They are the game’s “jack of all trades, master of none.”
Model play review
Battleship
I believe the battle ship of each race really underlines the game play and style of the faction and this is really the case with The Empire of the Blazing Suns Battleship. The battleship is fairly slow and can take considerable damage before sinking and otherwise has similar stats to the other battleships.
The Battleship sports two excellent turret guns second only to the FSA for fire power. A broadside battery and fore torpedo launcher with are all very nice with the slight issue of being fixed arcs reducing flexibility of targeting or combining attacks.
Also the mainstay of the Empires naval and air forces are rockets and this Battleship has excellent long ranged rockets, 360 degree line of sight and incendiary rocket special rule for burning other ships. I believe this is the most dangerous weapon system on the ship, with the ability to inflict critical damage over time to the toughest of enemy vessels as fires spread out of control.
Cruisers
The Cruisers are fast not quite as fast as the Prussian Cruiser but fast enough to redeploy into better more advantage positions which is required to get the most out of this class vessel.
The cruiser have 3 main weapon systems; Broadside guns with fixed channels, fore torpedo launcher with fixed channels, and a slightly weaker version of the rockets from the Battleship. The lack of a turret main gun is a weakness but this ship is capable in ranged combat and can be deadly up close with the enemy fleet firing broadsides.
Frigates
They are small, fast ships. Each Frigate has 2 weapon systems, a broadside battery with fixed channels like the Cruiser and Battleship, and a small turret which adds the flexibility of combining shots to deal out surprising amounts of damage. Frigates can be underestimated by opponents and in this fleet they really can outperform much larger ships with the weight of their combined fire power.
Medium Bombers
All the Empire of the Blazing Sun medium and large flyer use turbine technology for flight. This makes them quite stable platforms for extra armaments and very manoeuvrable in flight. The Medium Bomber in the start up box is no exception to this, the main weapon system is rockets, and in the longer range bands they can be devastating.
Also the Medium Bomber has more anti-air guns than any other faction’s Medium Bombers. This allows the Empire of the Blazing Sun Medium Bomber to also hunt other air force models quite effectively.
Small flyers
Small Flyers come on small tokens based 3 planes per token, individually they are very weak and can be dealt with easily but in a squadron of 5 can damage and cripple the largest ships.
The Empire of the Blazing Sun specialise on Torpedo Bombers and Fighters . Faster torpedoes are more difficult for enemy ships to avoid, and the swarm tactics of the Fighters increases the damage they can inflict.
In Summary
The Empire of the Blazing Sun brings a combined arms approach to naval battles in Dystopian Wars.
The ship are very distinct in appearance with their train-like hulls. This is a very fun faction to play in Dystopian Wars and how can anyone resist using their Jetpack Samurai Assault troops!
You may also like to see our Dystopian Wars Review, Prussian Force Review, and FSA force review.