Melee Library Decks: Ch- Ch- Changelings

tribal golemThe melee library decks series is an LXG initiative. We take cards from the club library, make decks from them. These decks are available to LXG members and come with a Magic booster for $6. Each deck is legal to play at the grand melee that runs each month. These decks make good starting points, and are a way of adding cards to your collection in a focused way.

Keep your opponents off balance with this creature based deck. They won’t know what to expect next! This deck is creature-based but comes with enough utility cards to keep the game interesting and varied. The deck works best when you can get some early changelings into play, and then follow them up with the likes of Tribal Golem and Gutwrencher Oni. Watch out for your opponents taking out your changelings to remove your advantage though!

Deck Name: Ch- Ch- Changelings

Colours: Blue, Black, Green

Cards: 60

Designed by: David K

Deck list: Cards are ordered by converted mana cost (cmc) with the cheapest cards first, then land.

cmc1: 1 Cloudfin Raptor, 1 Rapid Hybridization

cmc2:  4 Woodland Changeling, 2 Nature’s Spiral, 2 Naturalize, 4 Frilled Oculus

cmc3: 2 Seal of Doom, 3 Woodland Chnageling, 2 Mistform Warchief, 1 Verdant Haven, 1 Dimir Cluestone

cmc4: 1 Blunt the Assault, 2 Deep Analysis

cmc5: 4 Gutwrencher Oni, 2 Adaptive Snapjaw

cmc6: 2 Tribal Golem, 2 Skaab Goliath

Land: 3 Terramorphic Expanse, 10 Forest, 6 Island, 5 Swamp

See other melee library decks

Melee Library Decks: Rogues!

The melee library decks series is an LXG initiative. We take cards from the club library, make decks from them. These decks are available to LXG members and come with a Magic booster for $6. Each deck is legal to play at the grand melee that runs each month. These decks make good starting points, and are a way of adding cards to your collection in a focused way.

This blue and black deck is sneaky and based around the Rogue creature type. Start off the game with a Spy Network, and lay down some early troublesome creatures. Follow that up with some nasty spells and a
still more powerful creatures. Phyrexian Infiltrator lets you steal any other creature in range, and targeting a player with no means of generating blue mana means you are likely to keep it. This deck likes to build card advantage and then slowly finish off opponents with life loss and hard to block creatures.

Deck Name: Rogues!
Colours: Blue and Black
Cards: 60
Designed by: David K

Decklist – cards are listed in order of converted mana cost (cmc), then lands.

cmc 1: 4 Spy Network, 2 Quag Vampires
cmc 2: 1 Inkfathom Infiltrator, 1 Thoughtcutter Agent, 1 Sign in Blood, 2 Grasp of Darkness, 1 Cloak and Dagger, 2 Merfolk Looter
cmc 3: 3 Recoil, 1 Deathcult Rogue, 2 Stealer of Secrets 1 Arm with Aether, 1 Phyrexian Infiltrator
cmc 4: 2 Corpse Traders, 2 Last Thoughts, 1 Distant Memories, 3 Syndicate Enforcer, 1 Duskmantle Prowler
cmc 5: 4 Ribbons of Night
cmc x: 1 Killing Glare

Lands: 1 Vivid Creek, 1 Vivid Marsh, 1 Rupture Spire, 12 Swamp, 9 Island

Melee Library Decks: Izzet Enough

February 2013 Update: This deck has been sold.

The melee library decks series is an LXG initiative. We take cards from the club library, make decks from them. These decks are available to LXG members and come with a Magic booster for $6. Each deck is legal to play at the grand melee that runs each month. These decks make good starting points, and are a way of adding cards to your collection in a focused way.

izzet mageIzzet Enough is a blue/red deck that is focused around casting as many instants and sorceries in a turn as possible. There are creatures in the deck that benefit by getting bigger the more spells you cast. This deck can freely target all four players in range, and is one to watch out for.

Deck name: Izzet Enough
Colours: Blue and Red
Cards: 60
Designed by: David K

Cards are sorted by converted mana cost (CMC), you can click each card to see what it does.

CMC 1: 1 Artful Dodge; 2 Magma Spray; 1 Kindled Fury
CMC 2: 2 Goblin Electromancer; 2 Izzet Guildmage; 2 Izzet Signet; 4 Kiln Fiend; 1 Train of Thought; 1 Fire//Ice; 1 Call to Heel; 2 Pyromatics; 2 Jilt
CMC 3: 2 Quicksilver Dagger; 4 Wee Dragonauts; 1 Guttersnipe; 1 Gelectrode
CMC 4: 1 Empty the Warrens; 2 Steamcore Weird
CMC 5: 2 Ogre Savant
CMC 6: 1 Sphinx of the Chimes
CMC x: 1 Invoke the Firemind

Lands: 2 Forgotten Cave; 4 Izzet Boilerworks; 2 Lonely Sandbar; 1 Transguild Promenade; 8 Mountain, 7 Island

Grand Melee Cube Draft: Blue

Listed here are the 50 Blue cards from the cube.

Pact of Negation Ancestral Vision Brainstorm
Ponder Boomerang Call to Heel
Invisible Stalker Mindshreiker Riptide Mangler
Counterspell Compulsive Research Deluge
Drift of Phantasms Guard Gomazoa Hunted Phantasm
Kira, Great Glass Spinner| Threads of Disloyalty Trinket Mage
Vigean Graftmage Wormfang Drake Latch Seeker
Illusory Angel Concentrate Deep Analysis
Fact or Fiction Sower of Temptation Tezzeret’s Gambit
Viral Drake Amass the Components Mist Raven
Sakashima’s Student Cryptic Command Talrand, Sky Summoner
Corrupted Conscience Drake Umbra Honden of Seeing Winds
Infiltrator il-Kor Meloku the Clouded Mirror| Tezzeret the Seeker
Gryff Vanguard Jace, Memory Adept Keiga, the Tide Star
Mindculling Sphinx of Magosi Quicksilver Dragon
Blatant Thievery Quicksilver Gargantuan Temporal Mastery
Deep-Sea Kraken Reality Spasm

Jump to: White|Black|Red|Green|Gold/Hybrid|Artifact,Land,Colorless

About the cube draft.