He has a long name and some incredible artwork from Peter Mohrbacher. Tibalt is a planeswalker native to Innistrad, where he experiemnted with himself and some fiends, and well you can probably guess the rest.
More interestingly Tibalt is an inexpensive red planeswalker. He has the mana cost that Chandra Ablaze should have had. Tibalt costs tow mana to cast, both of which must be red. They got that bit right, lets see about the abilities.
Tibalt has three abilities. The first adds a loyalty counter, for which you may draw a card, then discard a card at random. Okay, and works nicely if you have cards with the Madness ability, or cards that want to be in the graveyard anyway.
The second ability costs four loyalty counters. Tibalt enters the battlefield with two counters, so it will be a few turns before you can use this ability. The ability is Sudden Impact; that is it deals damage to target player equal to the number of cards in that player’s hand. Being able to choose the most vulnerable player to target makes this ability useful, although perhaps you’d rather save up for the third ability…
Tibalt’s last ability is another red spell popular in multiplayer – Insurrection. For the cost of eight loyalty, you gain control of all creatures on the battlefield until the end of the turn. This ability should spell the end of one of your opponents.
Verdict: Marginal. Tibalt is hardly the worst red planeswalker you could use in your deck. However a deck built around Tibalt is unlikely to do well at the table, though you should be able to sneak in a kill or two. Tibalt can also be used to strengthen certain red decks.
Connections: Like Tibalt, the Fiend-Blooded? You may also like [Chandra Nalaar] [Jace, the Mindsculptor] [Garruk, Primal Hunter]
Don’t like Tibalt? You may prefer [Elspeth Tirel] [Tezzeret, Agent of Bolas] [Sorin, Lord of Innistrad]