High-hulled and festooned with guns, the Kingdom of Britannia fleet sails to war with all the subtlety of a thrown brick.

Your ships may be hardy, but lacking the speed of the Prussians or the ranged power of FSA or Blazing Sun, the Kingdom of Britannia fleet can often find itself between a rock and a hard place. You must close the distance to be effective, and you don’t have the extra speed to do this quickly.
Fortunately, shields are your friend here, and every ship of medium class or larger has access to these. The 1.1 games rules also give your shields an area of effect to help protect the smaller ships. Once up close no one can match the power of your guns. Shields help you live long enough to get there.
The other armament sported by Britannia’s ships are torpedoes, and the combination of guns and torpedoes make this fleet trickier to play than any of the others. The best tactic is to try and split your opponent’s fleet and box them in with a superior number of your own ships. Once their ability to maneuver has been restrained, you can hit them with your torpedoes, before closing to finish them off with your guns.
Easier said than done, and you’ll find that every opponent has a trick or two up their sleeve to thwart your plans. Often a well timed game card will give you the edge you need. This means you need to vary carefully consider when you will use your cards, and adjust your tactics depending on what is in your hand.
The path to victory is strewn with obstacles, but that just makes it all the sweeter when your fleet finally triumphs!
Also see our forces reviews of FSA, Prussians, and Blazing Sun.