If 23 November is too long to wait for the nest meeting, then why not head along to our venue on 9 November for the Vault games launch party:
The miniatures games include a Warhammer 40,000 Kill Team event and a Star Wars X-Wing miniatures 100 point tournament. There will be Magic: the Gathering drafts morning and evening, with a Commander tournament in between.
As well as the games and activities listed above, the LXG game library will be available for use during the event. You don’t have to be an LXG member to come along and participate but for those who are, you can effectively treat this an an additional meeting. Remember that space priority will be given to Vault Games for their events though.
The tenth round, with just one match to go before the finals, saw a full table of twelve players. Normally we would split this into two tables of six, but with two late entries we went with one big table. The game went for the full two hours and in the end Jay N took his second victory of the year, this time with a powerful ally deck.
The kills were spread around the table with David K getting 4, Eddie C and Adrian R managing 2, and Anthony H, Jay N and Leanne J each getting 1.
No achievements were earned this month, so here are the current standings going in to round 11. The top 8 are looking quite secure:
I wasn’t able to come to the LXG meeting this month due to illness, but fortunately Eddie C was able to step in and run this round for me. Thanks Eddie!
We had eight players this month, and the round ended with no winner as three players were still alive. Alex Sp managed 2 kills, while Leanne J, Jeremy N, and Anthony H each got 1 kill. Here are the league standings after this round:
There are now two rounds remaining to book your place in the finals, but remember you must have played in five or more rounds to be eligible.
Keith won on a single table of seven players, after his infinite mana Fireball cleared the table of Eddie C and Jeremy N. Keith picked up a win, two kills, and an achievement to move up to fifth in the rankings.
Jeremy N got three kills and an achievement too, while Mal O managed a single kill.
Here are the standings after round 8. Remember you must have played 5 rounds or more to be eligible for the top 8 finals at the December meetings, only three more rounds to go!
We have a number of schedules events running at the two-day Winter Legends event on 16 & 17 August this year. Here are the details:
Here’s the schedule for Winter Legends (16th-17th August). All games cost $2 to enter or you can buy a weekend entry pass for all games running over the 2 days for $5. The exceptions to this are the War Machine tournament which is $20 for 1 day only or $35 for both days) and the Grand Melee League round 8 on Sunday, which costs one booster to enter as always.
Saturday 16th August
(10am – 12pm)
Magic: the Gathering – Pack Wars
Pack Wars is a Magic variant format where two players each open a booster, shuffle in 15 basic land cards (3 of each type), and play! Packs from the Journey Into Nyx and Born of the Gods sets will be available for players at $5 each. Basic land will be provided. If you win three matches you may choose one from a selection of foil card prizes!
(1pm – 3pm)
Ticket to Ride
(4pm – 6pm)
(10am – 6pm)
War Machine (Day One)
Memoir 44 (Day One)
Sunday 17th August
(10am – 12pm)
(1pm – 3pm)
Lords of Waterdeep
(3pm – 5pm)
Magic: the Gathering
The Settlers of Catan
(10am – 5pm)
Axis and Allies
War Machine (Day Two)
Memoir 44 (Day Two)
Pre-book with Keith Done on keefdoneATgmailDOTcom to guarantee a place.
There was no result in the infamous Commander round, with the game finally called at 5.30 with four out of nine players still in the game. Anthony H managed four kills and David K got one, each of these players also got an achievement, as did Jay N for coming to his fifth round of the year.
Here are the standings after round 7.
I’ve listened to everyone’s feedback on this special round, and with the exception of xmas, special rounds in the future will not require you to bring a different deck. General melee decks will always be able to be used in rounds throughout the year.
We’ve barely had tome to get over Winter Retreat and there’s a club meeting coming! Isn’t that the way it should be? Come join us this Sunday 20 July for our next meeting. All games borrowed for Winter Retreat can be returned on Sunday so the library will be full again and available to all. The 2014 leagues will continue this month – Agricola and Magic: the Gathering Grand Melee.
Note to Grand Melee players: this month’s round will be played in Commander format, so don’t forget to bring a deck! If you do, a few kind people have volunteered to bring extras, so remember to ask nicely! This will be the last special round before Christmas.
The Winter Retreat scores are in and totaled, and nineteen club members rose in the ranks as a result of Winter Retreat this year. Ladder leader Eddie C has also unlocked a new rank by reaching Viceroy with his haul of 162 points. Only 473 more points to your next rank, Eddie! Ranks were gained at almost all points on the ladder, from Viceroy down to Esquire.
Viceroy: Eddie C
Grand Duke: Adrian R
Archduke: David M
Electress: Vanessa T
Prince: Andrew B, Peter B
Duke: Aris T, Terry K
Marquis: Sam M
Viscount: Tony H
Baron/Baroness: Jessica H, Pedro D, Callum Sp
Baronet/Baronetess: Jay N, Michelle H
Knight/Lady: Greg He, Junna H
Esquire: Peter T
In addition, here are all the points from Winter Retreat, based on the game of games slips handed in. Non-club members are in italics.
At Winter Retreat we always have a larger than usual melee, with 18 or so people competing last year. The format changes from year to year at the winner’s behest. Last year’s winner, Courtney J, as indicated her changes to this year’s format:
Decks will be made to the normal grand melee building rules (see here) with the following two additions:
No artifact lands
No cards that say “you win the game”